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Listed under:  Economics and business  >  Economy  >  Business cycles  >  Social indicators  >  Living standards
Online

Games children play

This Learning Activity includes a sequence of two student activities and a downloadable word documents for teachers’ programming requirements. In Activity 1, students use seven photographs from the State Library of NSW collection to compare games and activities from the past. Activity 2 focuses on sports played in the ...

Online

Archives ACT: find of the month

This topic-based collection of primary source material provides a rich and varied source of official documents, guides and background information on the civic history of Canberra and the Australian Capital Territory. Produced monthly, this eclectic collection covers topics including the history of monuments, architecture, ...

Online

Data in Gapminder world

This resource is a dataset providing data for a number of indicators of development over time for more than 200 countries. The indicators fall into the following categories: population, health, economy, environment, work, infrastructure, energy and education, with over 500 sets of data in total. Each set of data can be ...

Online

History in place

This is a website about the History in Place program which aims to use digital technology to connect teachers and students with their local history or heritage. The resource has three sections: Introductory information; Story Objects; and Story Education Resources. There are 16 Story Objects, all videos that were produced ...

Online

Sensory Experience

This is a website about how the treatment and mainstream understanding of deaf and blind people has changed overtime. The resource has three sections: Introductory information; Story Objects; and Story Education Resources. There are 16 Story Objects that tell the stories of individuals, events and artefacts of deaf and ...

Interactive

Secondary history: discussion

These seven learning activities focus on discussion using a variety of tools (software) and devices (hardware) and illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers facilitate discussion and model questions ...